/* call-seq:
 *      bz_sent_fetch_res_message(player_id,url) -> true or false
 *
 *      This method ... fix me ...
 */ 

static VALUE
bzflag_bz_sentFetchResMessage(VALUE self, VALUE playerID, VALUE URL)
{

        if (bz_sentFetchResMessage(FIX2INT(playerID), RSTRING(StringValue(URL))->ptr)) 
                return Qtrue;

        return Qfalse;
}