/* call-seq: * bz_sent_fetch_res_message(player_id,url) -> true or false * * This method ... fix me ... */ static VALUE bzflag_bz_sentFetchResMessage(VALUE self, VALUE playerID, VALUE URL) { if (bz_sentFetchResMessage(FIX2INT(playerID), RSTRING(StringValue(URL))->ptr)) return Qtrue; return Qfalse; }