/* call-seq: * event_data.player_id -> Fixnum * * Returns the player id of the player who invoked the event. */ static VALUE getAutoTeamEventData_getPlayerID(VALUE self) { bz_GetAutoTeamEventData *eventData; Data_Get_Struct(self, bz_GetAutoTeamEventData, eventData); return INT2FIX(eventData->playeID); }