/* call-seq:
 *      player.player_id -> Fixnum
 *
 * This method returns the player id of the player.
 */

static VALUE 
playerRecord_getPlayerID(VALUE self)
{
    bz_PlayerRecord *playerRecord;

    Data_Get_Struct(self, bz_PlayerRecord, playerRecord);

        return INT2FIX(playerRecord->playerID);
}