/* call-seq:
 *      bz_get_player_flag(player_id) -> string or nil
 *
 *      This method returns the flagtype the given player is 
 *      holding.
 */

static VALUE
bzflag_bz_getPlayerFlag(VALUE self, VALUE playerID)
{
        if (!bz_getPlayerFlag(FIX2INT(playerID)))
                return Qnil;

        return rb_str_new2(bz_getPlayerFlag(FIX2INT(playerID)));
}