Module | Bzflag |
In: |
bzRuby.cpp
|
BZ_eNullEvent | = | INT2FIX(bz_eNullEvent) |
BZ_eCaptureEvent | = | INT2FIX(bz_eCaptureEvent) |
BZ_ePlayerDieEvent | = | INT2FIX(bz_ePlayerDieEvent) |
BZ_ePlayerSpawnEvent | = | INT2FIX(bz_ePlayerSpawnEvent) |
BZ_eZoneEntryEvent | = | INT2FIX(bz_ePlayerSpawnEvent) |
BZ_eZoneExitEvent | = | INT2FIX(bz_eZoneExitEvent) |
BZ_ePlayerJoinEvent | = | INT2FIX(bz_ePlayerJoinEvent) |
BZ_ePlayerPartEvent | = | INT2FIX(bz_ePlayerPartEvent) |
BZ_eChatMessageEvent | = | INT2FIX(bz_eChatMessageEvent) |
BZ_eUnknownSlashCommand | = | INT2FIX(bz_eUnknownSlashCommand) |
BZ_eGetPlayerSpawnPosEvent | = | INT2FIX(bz_eGetPlayerSpawnPosEvent) |
BZ_eGetAutoTeamEvent | = | INT2FIX(bz_eGetAutoTeamEvent) |
BZ_eAllowPlayer | = | INT2FIX(bz_eAllowPlayer) |
BZ_eTickEvent | = | INT2FIX(bz_eTickEvent) |
BZ_eGetWorldEvent | = | INT2FIX(bz_eGetWorldEvent) |
BZ_eGetPlayerInfoEvent | = | INT2FIX(bz_eGetPlayerInfoEvent) |
BZ_eAllowSpawn | = | INT2FIX(bz_eAllowSpawn) |
BZ_eListServerUpdateEvent | = | INT2FIX(bz_eListServerUpdateEvent) |
BZ_eBanEvent | = | INT2FIX(bz_eBanEvent) |
BZ_eHostBanEvent | = | INT2FIX(bz_eHostBanEvent) |
BZ_eKickEvent | = | INT2FIX(bz_eKickEvent) |
BZ_eKillEvent | = | INT2FIX(bz_eKillEvent) |
BZ_ePlayerPausedEvent | = | INT2FIX(bz_ePlayerPausedEvent) |
BZ_eMessagFilteredEvent | = | INT2FIX(bz_eMessageFilteredEvent) |
BZ_eGameStartEvent | = | INT2FIX(bz_eGameStartEvent) |
BZ_eGameEndEvent | = | INT2FIX(bz_eGameEndEvent) |
BZ_eSlashCommandEvent | = | INT2FIX(bz_eSlashCommandEvent) |
BZ_ePlayerAuthEvent | = | INT2FIX(bz_ePlayerAuthEvent) |
BZ_eServerMsgEvent | = | INT2FIX(bz_eServerMsgEvent) |
BZ_eShotFiredEvent | = | INT2FIX(bz_eShotFiredEvent) |
BZ_ePlayerUpdateEvent | = | INT2FIX(bz_ePlayerUpdateEvent) |
BZ_eNetDataSendEvent | = | INT2FIX(bz_eNetDataSendEvent) |
BZ_eNetDataReceveEvent | = | INT2FIX(bz_eNetDataReceveEvent) |
BZ_eLogingEvent | = | INT2FIX(bz_eLogingEvent) |
BZ_eShotEndedEvent | = | INT2FIX(bz_eShotEndedEvent) |
BZ_eFlagTransferredEvent | = | INT2FIX(bz_eFlagTransferredEvent) |
BZ_eFlagGrabbedEvent | = | INT2FIX(bz_eFlagGrabbedEvent) |
BZ_eFlagDroppedEvent | = | INT2FIX(bz_eFlagDroppedEvent) |
BZ_SERVER | = | INT2FIX(BZ_SERVER) |
BZ_ALLUSERS | = | INT2FIX(BZ_ALLUSERS) |
BZ_NULLUSER | = | INT2FIX(BZ_NULLUSER) |
NoTeam | = | INT2FIX(eNoTeam) |
RogueTeam | = | INT2FIX(eRogueTeam) |
RedTeam | = | INT2FIX(eRedTeam) |
GreenTeam | = | INT2FIX(eGreenTeam) |
BlueTeam | = | INT2FIX(eBlueTeam) |
PurpleTeam | = | INT2FIX(ePurpleTeam) |
RabbitTeam | = | INT2FIX(eRabbitTeam) |
HunterTeam | = | INT2FIX(eHunterTeam) |
Observers | = | INT2FIX(eObservers) |
Administrators | = | INT2FIX(eAdministrators) |
This method adds the specified permission to the specified group. On success it return true, on failure it returns false.
This method bans the user with the give player id on ip basis. The ban duration time and reason can be specified. On success it returns true , on failure it returns false.
This method unbans the specified ipaddress. On success it returns true , on failure it returns false.
This method kicks the user with the give player id. On success it returns true , on failure it returns false.
This method revokes the given permission from the player and returns true on success, false on failure.
Sends a text message to the specified user. BZ_SERVER should be used for messages from the server. If the message is sent to BZ_ALL_USERS it will send the message to all connected users. Likewise if it is set to BZ_ADMIN_CHANNEL it will be sent to all users with the ADMINMESSAGERECEIVE permission.
This method gives the given player id operator status. On success it returns true on failure it returns false.