/* call-seq: * bz_get_player_flag(player_id) -> string or nil * * This method returns the flagtype the given player is * holding. */ static VALUE bzflag_bz_getPlayerFlag(VALUE self, VALUE playerID) { if (!bz_getPlayerFlag(FIX2INT(playerID))) return Qnil; return rb_str_new2(bz_getPlayerFlag(FIX2INT(playerID))); }