/* call-seq:
 *      event_data.bannee_id -> Fixnum
 *
 * Returns the player id of the player who got banned.
 */

static VALUE 
banEventData_getBanneeID(VALUE self)
{
        bz_BanEventData *eventData;

        Data_Get_Struct(self, bz_BanEventData, eventData);

        return INT2FIX(eventData->banneeID);
}