/* call-seq: * event_data.player_capping -> Fixnum * * This method returns the id of the player that made the * capture. */ static VALUE cTFCaptureEventData_getPlayerCapping(VALUE self) { bz_CTFCaptureEventData *eventData; Data_Get_Struct(self, bz_CTFCaptureEventData, eventData); return INT2FIX(eventData->playerCapping); }