/* call-seq:
 *      event_data.shot_id -> Fixnum
 *
 * Returns the shot id of the ended shot
 */

static VALUE
shotEndedEventData_getShotID(VALUE self)
{
        bz_ShotEndedEventData *eventData;

        Data_Get_Struct(self, bz_ShotEndedEventData, eventData);

        return INT2FIX(eventData->shotID);
}