/* call-seq:
 *      event_data.kicked_id -> Fixnum
 *
 * Returns the player id of the player who got kicked.
 */

static VALUE 
kickEventData_getKickedID(VALUE self)
{
        bz_KickEventData *eventData;

        Data_Get_Struct(self, bz_KickEventData, eventData);

        return INT2FIX(eventData->kickedID);
}