/* call-seq:
 *      event_data.player_capping -> Fixnum
 *
 *      This method returns the id of the player that made the 
 *      capture.
 */ 


static VALUE
cTFCaptureEventData_getPlayerCapping(VALUE self)
{

        bz_CTFCaptureEventData *eventData;

        Data_Get_Struct(self, bz_CTFCaptureEventData, eventData);

        return INT2FIX(eventData->playerCapping);

}