/* call-seq:
 *      event_data.ip_address -> String
 *
 * Returns the ip address which got banned.
 */

static VALUE
allowPlayerEventData_getIpAddress(VALUE self)
{
        bz_AllowPlayerEventData *eventData;

        Data_Get_Struct(self, bz_AllowPlayerEventData, eventData);

        return rb_str_new2(eventData->ipAddress.c_str());
}